Kaedim 3D
Kaedim 3D is an AI-assisted model generation service that transforms 2D images, sketches, or concept art into 3D assets. It provides cleaned, exportable models ready for game engines, visual media, or design pipelines.
Pricing Model: Paid
https://www.kaedim3d.com/
Release Date: 14/10/2022

Kaedim 3D Features:

  • AI conversion of 2D art (images, sketches) into 3D geometry
  • In-house artist refinement to ensure production quality
  • Export in common formats (OBJ, FBX, GLTF, USD, etc.)
  • Support for multiple input views (up to ~10 images)
  • Cloud-based processing, no heavy local hardware needed
  • Iteration/refinement requests for better results
  • Flow / pipeline tools: tracking, approval stages
  • Copilot tools to assist artists in modifying models
  • On-demand 3D marketplace of generated assets
  • APIs and integration support for studios

Kaedim 3D Description:

Kaedim 3D is an AI-driven tool built for creative professionals and studios who want to accelerate the process of converting 2D art, concept images, or sketches into usable 3D models. The platform combines machine learning algorithms with expert human artistry to produce polished, production-ready 3D assets optimized for game development, AR/VR, visual effects, and design workflows.

To begin, users upload one or more images depicting the object or character they wish to model. Kaedim runs preprocessing and then performs 2D-to-3D reconstruction to infer depth, surfaces, and structure. Because generative AI is not perfect, the platform uses an internal team of artists to review and refine output—adjusting topology, adding UV maps, cleaning geometry, or fixing artifacts. This hybrid approach ensures the final model meets standards for real-world usage.

The tool outputs 3D files in familiar formats such as OBJ, FBX, GLTF, USD, and more. These exports can be directly imported into engines like Unity, Unreal, Blender, or other DCC tools. Kaedim’s pipeline also supports iteration: you can request adjustments, alternate versions, or improvement cycles to refine quality further.

Kaedim includes workflow components for studios: tracking asset status across stages, artist oversight, versioning, and approval processes. It also offers a “Copilot” tool to assist 3D artists in shaping or editing AI-generated meshes with guidance. In 2024, Kaedim launched a 3D marketplace where users can browse thousands of high-quality, game-ready assets generated through its platform and available for licensing or direct usage.

Its business model is subscription-based, with different tiers based on usage volume, number of models, and refinement cycles. Entry plans are targeted toward indie developers or small teams, while enterprise offerings cater to studios needing high throughput and custom support.

Kaedim 3D is especially appealing for teams needing to prototype or scale asset creation without hiring large modeling teams. It reduces manual modeling time, helps non-artists produce concept visuals rapidly, and bridges creative vision with 3D execution. As AI and 3D workflows evolve, Kaedim aims to push further toward autonomous generation, deeper customization, and seamless pipeline integrations to support the future of digital content creation.

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